Concurrent Golf League 2018

Golf League Rules - 2018

New Rules This Year

Section 6 - Scheduling

Section 21 - Playoffs

Section 24 - League Awards

1. Scope

The purpose of the league is to have a competitive golf league that can be enjoyed by everyone. Although there are awards provided, the main goal is to have fun.

Please do your best to make the league enjoyable for everyone and treat your opponents and the course with respect.

Players whose conduct is rude and unsportsmanlike will not be tolerated. This includes loud swearing, excessive club throwing and similar unsportsmanlike behavior. This is disrespectful to your partner, opponents and to the league as a whole. Complaints received will result in a warning to the offending player.  Further complaints will result in the player being banned from the league.

2. Starting Times

The league will start at approximately 5:15PM. Everyone should have paid and be ready to go at this time. Anyone showing up after this time will receive the maximum hole score (as described in Missing Holes) for all holes that have been totally completed by the player's foursome.

All matches must be played during the standard league day (Wednesday) and starting time.  Matches may not be scheduled and played at an earlier or later date/time.

3. Official Play

For any night of play, at least 50% of the teams must be present for play to be considered "official". Otherwise, play will be postponed. For a team to be present, at least one member must be present either as a team member or as a substitute.

4. Rain Outs

Generally, on rainy days, the league officers will decide to play or postpone. This decision will occur just before play starts (5:15).

On days with heavy, consistent rain, Palm-Aire may close the course. Note that this is NOT COMMON! If the course does close, this will be posted on the website by 4:15 and hopefully email sent to all members.

If it rains after the league begins, and play cannot be continued, head back to the clubhouse. The league officers and Palm-Aire will decide if and when play should resume.

Any night that the league starts play, 80% of the teams have started must have completed 6 or more holes, for play to be considered official. Unplayed holes will be scored at course par plus handicap strokes for that hole.

5. Team Format

Each team will consist of two people. For a team match, there are two individual matches between players of the opposing team.

If a team member cannot be present, he/she may elect to have a substitute replace that person for the match. Refer to the Substitutes section. A team member that is not present and does not have a sub cannot win points.

In a team match, if an opponent is not present and there is no sub, the unopposed player will play alone and scoring will be done using the Unopposed Scoring rules.

6. Scheduling

Teams will be placed into one of three divisions: Nicklaus division, Palmer division and Watson division. The intent is to have roughly the same number of low handicap and high handicap teams in each division.

The season will last approximately 23 weeks:

Should there be a tie in selecting playoff teams, ties will be broken by:

  • Points won in head to head matches.

  • Points won against common opponents.

7. Handicaps

Handicaps will be established for all league golfers and substitutes. It is based on the best five of the last eight scores. If less than eight scores have been recorded, the handicap will be based on the scores recorded to date. If a player does not have a handicap, the handicap will be computed using the player's first round (with scoring using the computed handicap).

For first-time players and those without handicap scores, the handicap used will be based on the first score. The handicap will be:

  • adjusted score - 2 (if adjusted score <= 21)

  • adjusted score - 3 (if adjusted score > 21)

This handicap will be used for both the first match played and the second.

For returning players, scores from 2017 (up to the last eight) will be used to recalculate handicaps for the start of the 2018 season. All scores prior to 2017 are discarded.

The handicap formula used by the league is 96% of the average of the best five of the last eight scores rounded to the nearest whole (rounded down if exactly between two whole numbers).

Examples:

  1. Last eight scores are 9, 5, 3, 9, 9, 8, 7 and 12. The high scores 12, 9 and 9 are dropped. 96% of the average of the remaining scores is 6.1 which is rounded to 6.

  2. Last eight scores are 13, 5, 7, 13, 13, 8, 7 and 13. The high scores 13, 13 and 13 are dropped. 96% of the average of the remaining scores is 7.6 which is rounded to 8.

If a player has less than eight scores, the formula is as follows:

  • if only one score, then the player's handicap is 96% of that score rounded to the nearest whole number.

  • if the player has two or three scores, then the player's highest score is thrown out and the handicap is 96% of the average of the remaining scores rounded to the nearest whole number.

  • if the player has four or five scores, then the player's two highest scores are thrown out and the handicap is 96% of the average of the remaining scores rounded to the nearest whole number.

  • If the player has six or seven scores, then the player's three highest scores are thrown out and the handicap is 96% of the average of the remaining scores rounded to the nearest whole number.

The maximum handicap is 26 for men and 28 for women.

A player must record his true gross score for each hole, including penalties (up to the hole maximum as described in Maximum Hole Scores).

A maximum score per hole, based upon each players handicap at the start of the round will be used to adjust the players score for handicapping purposes only. The maximum adjusted score for each handicap range is based on the formula used by for USGA handicaps (called ESC scores).

Maximum Adjusted Hole Score
Handicap Maximum Hole Score
4 or less Double Bogey
5-9 7
10-14 8
15-19 9
20+ 10

8. Maximum Hole Scores

To speed up play, the maximum number of strokes allowed on a single hole is double par plus two:

Maximum Hole Scores
Par Maximum Hole Score
3 8
4 10
5 12

At the point that the maximum for a hole has been reached, do not continue playing the hole, pick up!

From a scoring standpoint, a pick-up is NOT the same as completing the hole with the maximum hole score.  A pick-up occurs when the hole was not completed.  Please indicate on the score card, by some fashion, whenever a pick-up has occurred (i.e. "X"). In the absence of any annotation, the score will be treated as completed with the maximum hole score (i.e NOT a pickup).

9. A/B Team Players

Every team will have an A and B player. The A player is the player with the lower handicap.

If both players have the same handicap, then the following tiebreakers are used, in order, to decide the A and B players:

  1. Handicap before Rounding. The A player has lower handicap before rounding.

  2. Handicap Index (course adjusted). The A player has lower handicap index.

  3. Alphabetical Order.

The schedule, pairings and scorecards will indicate the A and B players for each team. The player statistics page (available on the website and on the handout each week) will indicate Handicap, Handicap before Rounding and Handicap Index for all members and subs.

On any league night, a team may have missing players or subs. The following explains the A and B players in these cases.

Both League Members Present

If both league members are present, then the schedule and scorecards indicate the A and B players.

One League Member Present

If one league member is present, that player will continue to be the A or B player as indicated on schedule and scorecard. If the team gets a sub, then the sub is playing for the missing player, regardless of the handicap of the sub. Note that this is different than previous years.

Neither League Member Present

If neither league member is present, the team may get one or two subs. If the team gets one sub, the sub will be the A player. If the team gets two subs, then the A and B players will be determined using handicap and the tiebreakers listed above. If one of the subs does not have a handicap, then that sub becomes the B player. If neither sub has a handicap, then alphabetical order is used to decide A and B players.

In a match between two teams, if at least one member or sub is present from each team, then the two A players will play each other and the two B players will play each other. The only exception is when there is one player or sub from each team. In this case, the two players will play each other.

10. Scoring

Scoring is in two parts: match play and medal play.

For match play, each match is worth a total of 18 points. Two points are awarded for each hole won (net score). In the case of a net score tie, each player receives one point.

For medal (stroke) play, six points are awarded to the player with the lowest net score (gross score minus handicap). Three points are awarded to each player in the case of a net score tie.

The holes on which strokes are received is based on the handicap rating of the nine holes being played. In a match between a man and a woman, the hole handicaps for the match are based on the handicaps of the player with the higher handicap.

11. Unopposed Scoring

The unopposed scoring formula is used when a player does not have an opponent and there is no substitute.

Like opposed scoring, unopposed scoring will award up to 18 points for hole scores and up to 6 points for total score.  There are no free points.  Scoring varies by one of 5 handicap bands:

11.1 Handicap less than or equal to 5

Player receives handicaps strokes = player's handicap + 3. The handicap strokes are evenly distributed starting with the hardest handicap hole to the easiest.

Hole points awarded: 2 points for net birdie or better, 1 point for net par.

The remaining 6 points are awarded based on the total net score. (using player's handicap + 1).

Stroke Points
Net Score Points Awarded
-1 or better 6
even par 5
+1 4
+2,+3 3
+4 2
+5,+6 1

11.2 Handicap greater than 5, less than or equal to 10

Player receives handicaps strokes = player's handicap + 3. The handicap strokes are evenly distributed starting with the hardest handicap hole to the easiest.

Hole points awarded: 2 points for net birdie or better, 1 point for net par.

The remaining 6 points are awarded based on the total net score. (using player's handicap + 1)

Stroke Points
Net Score Points Awarded
-2 or better 6
-1, even par 5
+1 4
+2,+3 3
+4 2
+5,+6 1

11.3 Handicap greater than 10, less than or equal to 15

Player receives handicaps strokes = player's handicap + 3. The handicap strokes are evenly distributed starting with the hardest handicap hole to the easiest.

Hole points awarded: 2 points for net birdie or better, 1 point for net par.

The remaining 6 points are awarded based on the total net score. (using player's handicap + 1).

Stroke Points
Net Score Points Awarded
-2 or better 6
-1, even par 5
+1 4
+2,+3 3
+4,+5 2
+6,+7 1

11.4 Handicap greater than 15, less than or equal to 20

Player receives handicaps strokes = player's handicap + 4. The handicap strokes are evenly distributed starting with the hardest handicap hole to the easiest.

Hole points awarded: 2 points for net birdie or better, 1 point for net par.

The remaining 6 points are awarded based on the total net score. (using player's handicap + 2).

Stroke Points
Net Score Points Awarded
-2 or better 6
-1, even par 5
+1,+2 4
+3,+4 3
+5,+6 2
+7 1

11.5 Handicap greater than 20

Player receives handicaps strokes = player's handicap + 4. The handicap strokes are evenly distributed starting with the hardest handicap hole to the easiest.

Hole points awarded: 2 points for net birdie or better, 1 point for net par.

The remaining 6 points are awarded based on the total net score. (using player's handicap + 2).

Stroke Points
Net Score Points Awarded
-2 or better 6
-1, even par 5
+1,+2 4
+3,+4 3
+5,+6 2
+7,+8 1

12. Unopposed Teams

If both opponents of a team are missing and there are no substitutes, then both players play according to Unopposed Scoring.  Players must make every effort to join up with another group.  In cases where you cannot join a group and you must play unaccompanied, your scorecard and the number of points awarded are subject to review by a league officer.  Up to fivesomes are permitted as a means to eliminate unaccompanied twosomes or single players.

Unopposed teams should not play alone.  This is considered unacceptable.  Repeat offenders may be penalized.

Note: when unopposed teams pair up and play with other teams - scoring will be done using Unopposed Scoring.  This is the case even if two unopposed teams are playing each other.

13. Substitutes

A substitute golfer is eligible to win points for a team which is missing a member. A list of substitutes can be found on the golf league website. You may have anyone sub, even if he/she has never done so before.

If both members of a team will not be present, then they may elect to get two substitutes to play in their absence.

It is the responsibility of the team members to find substitutes -- the league does not do this. If substitutes are available, but have not been asked to play, then their score will not count for any team. In this case, the substitute may still play with the league, but the score will only be used for handicapping.

Substitutes are not eligible to win yearly prizes.

14. Missing Holes

There may be times when a player does not complete all nine holes.  This may be due to a player showing up late or leaving early for some reason.

If the player missed one or two holes:

  • The player will be given net bogey for the holes missed.  The player cannot win any holes missed (playing opposed or unopposed).

  • The opponent of the player missing holes will be given 2 points for net par or better and 1 point for net bogey on the missed holes.

  • For handicapping purposes, the missed holes will be counted as net par.

If a player missed three or four holes:

  • The player will be given net bogey for the holes missed.  The player cannot win any holes missed (playing opposed or unopposed).

  • The opponent of the player missing holes will be given 2 points for net par or better and 1 point for net bogey on the missed holes.

  • The player that missed holes, cannot win or tie the medal portion of the match.

  • For handicapping purposes, the missed holes will be counted as net par.

If a player missed five or more holes:

  • The round is discarded.

  • The opponent of the player missing holes will be scored using the unopposed scoring formula for ALL nine holes.

15. Deadbeat Teams

If a team does not show up three weeks in a row and does not provide substitutes, then that team will be dropped from the league and its members moved to the substitute roster. No refund of dues will occur and the team will not be reinstated until the following year.

16. Score Cards

Do Not Leave Without Turning In Your Score Card.

Score cards must be validated and signed by one member of each team. The winning team is responsible for turning in the validated score card. Cards must be turned in to a league officer on the night of the round.

Unopposed teams must have their score cards validated and signed by a league member outside of the team in order to be eligible for all points.  Refer to Unopposed Scoring.

16.1 Score Card Amendments

Generally, once a score card has been validated by your opponents (and/or turned if playing unopposed) - it is considered final.  However, there may be cases when a player believes the posted score in incorrect.  In this case a scorecard may be amended.  There are two cases:

  1. The posted score differed from the score card, i.e. the scorecard was entered incorrectly by the secretary.  These errors will always be corrected.  This also includes cases where the posted score had the wrong opponents compared to the actual match.

  2. The posted score was entered correctly based on the score card.

To amend a score for case #2, the following procedure will be followed:

  • The request to have the score amended must be sent to the secretary within two days after play.

  • An image of the photocopy of the scorecard will be sent to the player making the request and his/her opponent (or someone else in the group, if unopposed).

  • The opponent must approve the change by Tuesday of the next week (prior to league play).  The opponent must clearly remember the score on the hole and agree to the change.  Otherwise, the opponent is under no obligation to agree to the change.

17. Penalties

Unless explicitly stated, all play shall be governed by the USGA Rules of Golf. Exceptions to USGA rules are only for stated golf league rules and local Palm-Aire rules. All exceptions are listed in this document.

In cases where the USGA rule differs for match play and stroke play - the league would generally play by the match play rule. The league officers should be consulted if there is a question on the correct interpretation of the rules.

17.1 Out of Bounds Penalty

There are two choices for penalty for ball out of bounds.

USGA Rule

The player replays his or her shot from the point at which the previous shot was taken, plus one stroke penalty.

Golf League Alternative

A ball may be dropped within two club-lengths of the point at which it crossed the boundary for out of bounds. The ball may not be dropped nearer the hole. There is a penalty of one stroke.

Note: There are no exceptions to the drop point due to stance, swing or flight of ball.

The golf league highly recommends the alternative penalty as it speeds up play for everyone.

17.2 Lost Ball Penalty

There are two choices for penalty for lost ball.

USGA Rules

The player replays his or her shot from the point at which the previous shot was taken, plus one stroke penalty.

Golf League Alternative

A ball may be dropped within two club-lengths of the point at which it was suspected that the ball landed. The ball may not be dropped nearer the hole nor can the player's position be improved (i.e., a ball lost in the rough must be dropped in the rough, a ball lost in a waste area must be dropped in the waste area, etc.)

There is a penalty of one stroke.

Note: Please come to an agreement with your opponent as to the appropriate drop point for a lost ball.

17.3 Unplayable Lies

For unplayable lies, the USGA rule is followed. There are three choices:

  1. The player replays his or her shot from the point at which the previous shot was taken.

  2. A ball is dropped within two club-lengths of the spot where it was found, no nearer the hole.

  3. A ball is dropped anywhere along the line connecting the spot where the ball was found and the hole. The drop may not be closer to the hole and there is a penalty of one stroke.

There is a one-stroke penalty, regardless of choice.

17.4 Water Hazards

A non-lateral water hazard is defined by white or yellow stakes. There are two USGA options for a ball in a water hazard.

  1. The player replays his or her shot from the point at which the previous shot was taken. There is a penalty of one stroke.

  2. A ball is dropped anywhere along the line connecting the spot where the ball last entered the hazard and the hole. The drop may not be closer to the hole and there is a penalty of one stroke.

17.5 Lateral Water Hazards

A lateral water hazard is defined by red stakes. If feasible, any of the options mentioned above for water hazards may also be used for lateral water hazards, although generally, rule #2 would not be viable.
There is an additional option:

A ball is dropped within two club-lengths of the point at which it last entered the hazard. The drop may not be closer to the hole and there is a penalty of one stroke.

18. Improving Lies

18.1 Winter Rules

The league plays using winter rules. This provides two exceptions to standard USGA rules:

  1. A ball in the fairway may be improved by using your club to roll the ball less than 6 inches to either side or away from the hole. This rule only applies when a ball is in the fairway for the hole being played and does not apply to a ball in the rough, in a hazard, in an adjacent fairway or on the green.

    The ball must be rolled by club. You cannot lift and place.
     

  2. The USGA rule allows relief from an embedded ball in the fairway, green or "closely mown" areas of the rough.  The golf league extends this rule to all areas of the rough.  If a ball is resting in its pitch mark in either a fairway, closely-mown rough or green, the ball may be removed from its pitch mark.  For other areas of the rough, a ball is considered plugged when at least one third of it is beneath the surface.  For a ball plugged in the fairway or green it may be placed, no nearer the hole. For a ball plugged in the rough, it may be dropped, no nearer the hole. Embedded balls may be lifted, cleaned and placed.

The embedded golf rule does not apply to balls in a hazard (including bunkers).

18.2 Ground Under Repair

Relief is provided for a ball or stance in an area marked as "ground under repair", or if you and your opponents agree that an area is under repair. The ball should be dropped at the nearest point, no closer to the hole, where the "ground under repair" area no longer affects stance or shot.

A player's position may not be improved (i.e., a ball in the rough must be dropped in the rough, a ball in a waste area must be dropped in the waste area, etc.)

18.3 Casual Water

Casual water is defined as a temporary accumulation of water that is not part of a water hazard. Casual water must be visible, before or after a player takes his or her normal stance.

The relief from casual water is to drop at the nearest point, no closer to the hole, where casual water is no longer present. Again, a player's position may not be improved.

19. Slow Play

When more than one hole is open ahead, allow faster groups to play through.

20. Measuring Devices

The USGA permits local organizations to allow devices to be used for measuring distances on a golf course.  As a league, we will ALLOW such devices to be used.  This includes GPS and laser devices used for measuring distances.  It does not allow devices that measure wind speed/direction or elevation.

21. Playoffs

The final two league nights will be used for playoffs for the three teams that won their division plus the top wild-card team (team with the most number of points that did not win a division)  For all other teams it will be a standard league night / position night.

The playoffs will be used to determine the league 1st place, 2nd place, 3rd place and 4th place teams for the year.

On the first playoff night, the team with the most number of points for the year will play the playoff team with the least number of points. The other two playoff teams will play each other.

On the second playoff night, the two teams that won on the first playoff night will play each other in order to determine league 1st and 2nd place. The other two teams will play each other to determine league 3rd and 4th place

All playoff matches that end in a tie will be broken by the rules listed in the Breaking Ties During Playoff section.

22 Breaking Ties during Playoff

Should two teams be tied after a playoff match, the following will be used to break the tie:

  • Points will be computed using the last 3 holes played in the match using 1/3 of the handicap for each player

  • .
  • Should the match still be tied, points will be computed using the last 6 holes played in the match using 2/3 of the handicap for each player

  • .
  • Should the match still be tied, net scores will be compared starting at the lowest handicap hole (which may differ for male/female golfers), until the tie is broken.

23. Senior Tees

Men, 70 years and older, may elect to play from senior tees. These are the next forward tees from the standard men's tees. Both league members and subs may elect to play from the senior tees.

The league officers must be notified of the request before playing. Ideally, this should be done before the first league night for members and before first round of the year for subs.

Once senior tees have been requested and approved by the league officers - all previous scores (used for handicapping) are removed for the player and the player will have no handicap. A change of tees can only be done once per year.

No league member or sub may play from a different set of tees without notifying the league officers first.

24. League Awards

The following awards will be provided this year:

Team Awards

First, Second, Third and Fourth place

Individual Awards

Season Low Gross, Season Low Net, Most Points, Most Improved

To be eligible for Season Low Net, a player must have at least three previous scores from the current year.

The Most Improved award goes to the league member whose handicap improves the most from the beginning of the year to the end of the year.   The handicap at the beginning of the year occurs when the player has at least ten previous rounds, including rounds from the previous year. Must have at least 10 rounds for the current year.

A league member may win any number of individual awards (i.e. not limited to at most one).

There are no tie breakers for the individual awards.  Should more than one league member tie for an award, the prize will be split as determined by the league officers.

Substitutes are not eligible for league awards.

Palm-Aire Rules

We are returning to Palm-Aire this year - Cypress, Oaks and Palms Courses. 

The tees used are:

  • Cypress: men play from the white tees, women play from the red tees.

  • Oaks: men play from the white tees, women play from the red tees.

  • Palms: men play from the white tees, women play from the red tees.

Senior male members, 70 years and older, may elect to play from senior tees. These tees are the next forward tees from the men's white tees. Refer to Senior Tees

The entire match must be played on either the front or back nine (i.e. after hole #9, return to hole #1 and after hole #18, return to hole #10).